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Project Has Moved

The project has moved to BitBucket:


SharpestBeak's concept is that players write their own logic of controlling chicken units so that enemy's units are eliminated.


Initial idea by Oleg Yegorov, Sergei Olshanetskii, and Vitalii Maklai. Development and further ideas - by Vitalii Maklai (aka VMcL aka HarinezumiSama). The platform used for development is Microsoft .NET Framework 4.5.2. The logic can be implemented using any .NET 4.5.2+ compliant language.

Last edited Nov 24, 2017 at 1:26 AM by VMcL, version 11