Project Description
SharpestBeak's concept is that players write their own logic of controlling chicken units so that enemy's units are eliminated.

Initial idea - by Oleg Yegorov, Sergei Olshanetskii, and Vitalii Maklai. Development and further ideas - by Vitalii Maklai aka VMcL. The platform used for development is Microsoft .NET Framework 4.5.2. The logic can be implemented using any .NET 4.5.2+ compliant language.

(More detailed description is to be added when first RC and/or release is ready.)

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Last edited May 27, 2015 at 8:08 PM by VMcL, version 10